My friend Luka and I are currently in the airport in Vancouver, waiting to return from the Skills Canada national 2D character animation competition. This time, rather than getting an audio clip which we have to use as a component in an animation, we were given an audio clip to use exclusively for the animation. Basically, we were given a short audio clip which we had to animate to. No more, no less. Sort of like the 11 second club, if you've ever heard of that. And then we came second, which was nice.
Anyway here's what we made:
Things I learned:
- animation can look smoother when you spend more time on making less
- making things bouncy and floppy is fun
- making things bouncy and floppy makes more sense when the movie is funny, unlike all the stupid depressing stuff I've been making
- Toon Boom Animate can always save the day. Always.
So that was kind of fun. Other news:
- The NATA Walk cycle collab will be released soon!
- The next round of NATA starts soon, but I might not make it through because we don't have the results yet, so that might potentially be something I do
- I have to somehow make a video for math class really quickly this week, which could affect the length and scope of anything I may or may not attempt for NATA if I make it through
so yep that's that.
</dave>
Emrox
Hey, great job, Dave! Best of luck :2